CS244 Game Theory with Computer Science ApplicationsInstructor: Prof. Zhenzhe Zheng, zhengzhenzhe@sjtu.edu.cn Office Hours: 3:004:00 Tue, 3509 SEIEE. Website: https:zhengzhenzhe220.github.io/cs244index.html Course Meeting Times: 10:0011:40 Monday (Weeks 116), 8:009:40 Thursday (Weeks 916) in Room 311 Middle Hall (中院 311). Prerequisites: Basic knowledge of optimization, probability and linear systems or consent of instructor. Credit: 3 DescriptionThis course is an introduction to the fundamentals of game theory and mechanism design. Motivations and applications are drawn from computer science, such as wireline and wireless communication networks, multiagent systems, machine learning models, online platform markets and computational advertising. The course emphasizes theoretical foundations, mathematical tools and modeling in different environments. Intended AudienceThe course is geared towards computer science, engineering, or operations research students who need to use game theory in their research. The course is also aimed at covering recent advances and open research topics in game theory and the applications from computer science. Grading
Tentative Schedule (as time permits):1. Introduction to game theory (1 lecture):
2. Strategic form games complete information (45 lectures):
3. Learning, evolution, and computation (3 lectures):
4. Extensive games with complete information (2 lectures):
5. Repeated games (3 Lectures):
6. Games with incomplete information (23 lectures):
7. Mechanism design (34 lectures):
8. Cooperative game and applications in CS (23 lectures):
